Work on the second map has finally begun. I hope things will go faster now that I've finished constructing the prefabs which these next maps will be almost entirely made of.
Also, when you're going through a mine (like where gems are mined) do you think it would be cool to have places where there is a very faint colored glow in the rock? Or would it just be better if it was completely dark? In both cases the player will need to use a light source to navigate.