Author Topic: Cry of Fear - 1.4 is released!  (Read 32750 times)

Seaal

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Re: Cry of Fear - 1.4 is released!
« Reply #30 on: 04 August, 2012, 02:20:31 PM »
I'm making a campaign that's simple to create. I thought sick/dream levels are easy to make. My custom campaign will be called Killer Dreams. I will put up two pictures sometime soon.

D3ads

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Re: Cry of Fear - 1.4 is released!
« Reply #31 on: 04 August, 2012, 11:20:22 PM »
One day I will update my game and actually play through all this custom stuff...

maxdepier

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Re: Cry of Fear - 1.4 is released!
« Reply #32 on: 05 August, 2012, 12:13:31 AM »
I'll upload a play through too but i couldn't finish the game i got stuck in chapter 8 coz a bug showed up and most important fraps made me really lag

Seaal

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Re: Cry of Fear - 1.4 is released!
« Reply #33 on: 05 August, 2012, 12:19:06 AM »
Two pictures of my campaign:





JonSplitz

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Re: Cry of Fear - 1.4 is released!
« Reply #34 on: 05 August, 2012, 12:34:17 AM »
Two pictures of my campaign:




You should make a thread for your CC instead of putting it in here.

Seaal

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Re: Cry of Fear - 1.4 is released!
« Reply #35 on: 05 August, 2012, 02:00:01 AM »
Well I'm actaully going to make sure I'll continue it instead of leaving it like all the other campaigns I did.  :stig:

By the way, how do you turn on and off a trigger? I set it to off, then had another trigger activate a trigger_relay, and I have the trigger_relay turn on the trigger I want it to turn on, but it doesn't turn on! I looked everywhere to see what was the problem. If you want, I could send the rmf file to someone who wants to see if they can fix it.

*SPOILERS*

In the forest, when you pick up the first note about DO YOU LIKE IT, the second note appears, and is supposed to activate it's trigger, but the trigger doesn't turn on!

Theevina

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Re: Cry of Fear - 1.4 is released!
« Reply #36 on: 05 August, 2012, 11:23:01 AM »
By the way, how do you turn on and off a trigger? I set it to off, then had another trigger activate a trigger_relay, and I have the trigger_relay turn on the trigger I want it to turn on, but it doesn't turn on! I looked everywhere to see what was the problem. If you want, I could send the rmf file to someone who wants to see if they can fix it.

Send a trigger to a cof_triggeron which in turn will change the active status of your trigger.
Do you have the courage to enter The Hole? Play it today!

I am no longer active on these forums anymore.

Seaal

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Re: Cry of Fear - 1.4 is released!
« Reply #37 on: 05 August, 2012, 11:59:29 AM »
Send a trigger to a cof_triggeron which in turn will change the active status of your trigger.

Thanks!

TheVideoGameSnob

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Re: Cry of Fear - 1.4 is released!
« Reply #38 on: 05 August, 2012, 03:55:25 PM »
Amazing collab. My congratulations to everyone involved!   :joebiden:

Arvuti

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Re: Cry of Fear - 1.4 is released!
« Reply #39 on: 05 August, 2012, 03:56:58 PM »
Amazing collab. My congratulations to everyone involved!   :joebiden:

thanks
awesome avatar bro  :joebiden:

Shad

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Re: Cry of Fear - 1.4 is released!
« Reply #40 on: 05 August, 2012, 06:54:27 PM »
Sadly stopped playing on the AoM remake map, I got lost there as I always do in the hospital map :stig:

Seaal

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Re: Cry of Fear - 1.4 is released!
« Reply #41 on: 06 August, 2012, 02:42:31 PM »
Hmm. If I finish the fourth level on my campaign, I'll give it it's own topic. I just wanna make sure I'll actaully continue it.

EC

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Re: Cry of Fear - 1.4 is released!
« Reply #42 on: 09 August, 2012, 02:27:18 AM »
Any update on the SDK?

toggaM

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Re: Cry of Fear - 1.4 is released!
« Reply #43 on: 15 August, 2012, 10:43:21 AM »
If I download only the patch 1.4 it will install 1.1 to 1.3 stuff too?

Gonzo

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Re: Cry of Fear - 1.4 is released!
« Reply #44 on: 15 August, 2012, 06:19:20 PM »
If I download only the patch 1.4 it will install 1.1 to 1.3 stuff too?

Yes.