Author Topic: Cry of Fear - SDK 1.2 released  (Read 32095 times)

James

  • Guest
Cry of Fear - SDK 1.2 released
« on: 17 August, 2012, 06:06:36 PM »

Released:

The updated 1.2 build of the Cry of Fear SDK has been released! This will be great news for those custom mappers going the extra mile for their campaign competition maps. This version was made almost solely from requests from mappers who wished to do cool things with their campaigns but lacked the entities to do so. This version aims to rectify this. We hope you mappers like the new changes, and if you have any questions, head to the Modding help subforum where the community and developers will gladly help you. Here is the changelist:

-NEW IN SDK V1.2-

  • Added support for custom v and w models
  • Added support for custom weapon inventory scripts
  • Added support for custom monster - set the health, model, sounds, attack damage and damage-taking behaviour
  • Added support for custom lantern colours/size
  • Added support for custom materials.txt for those mappers who use custom textures
  • Added support for mappers to enable dual wield on the revolver
  • Added support for custom hints.txt and objectives
  • Added support for custom developer commentary
  • Added support for changing sleeve textures ingame
  • Added support for enabling phone-dropping
  • Added new entity - trigger_suicide - Triggers suicidal reaction caused by flying woman monsters
  • Fixed monster_ruben missing from the fgd
  • Added support for custom tape recorder messages
  • Added trigger_push support for monsters only - Useful if you want to force a monster somewhere but not a player
  • Added new entity to trigger entities based on how many are in the server in coop
  • Added new entity to trigger entities based on how many are inside the brush field in coop
  • Added new entity to change player models in coop

Campaign Competition!

Don't forget the Cry of Fear Campaign Competition, in which the community will create Custom Campaigns to win awesome prizes. The competition is held by Team Psykskallar and PewDiePie, and is sponsored by MIONIX. To see more info about the competition, please check out those videos where PewDiePie and Andreas (ruMpel) explain more. In PewDiePies video, scroll to 04:26 to see the competition stuff.
To join the competition, please head to this link: http://www.cry-of-fear.com/forum/index.php?topic=1846.0
The competition is sponsored by MIONIX

Thanks, and happy mapping!

« Last Edit: 17 August, 2012, 06:47:52 PM by James »

maxdepier

  • Member
  • Posts: 328
  • shhhhhhhhhhhit
    • View Profile
    • Email
Re: Cry of Fear - SDK 1.2 released
« Reply #1 on: 17 August, 2012, 06:19:00 PM »
 :stig: where's the download link ?

JonSplitz

  • Donator
  • Member
  • *
  • Posts: 3480
  • doot doot
    • View Profile
Re: Cry of Fear - SDK 1.2 released
« Reply #2 on: 17 August, 2012, 06:22:05 PM »
:stig: where's the download link ?
On the Moddb download page.

maxdepier

  • Member
  • Posts: 328
  • shhhhhhhhhhhit
    • View Profile
    • Email
Re: Cry of Fear - SDK 1.2 released
« Reply #3 on: 17 August, 2012, 06:28:58 PM »

Burret

  • Donator
  • Member
  • *
  • Posts: 2075
  • Dead member since 2012
    • View Profile
Re: Cry of Fear - SDK 1.2 released
« Reply #4 on: 17 August, 2012, 07:58:35 PM »
cof_keypadnew doesn't work? Or you haven't code in the code yet in the .dlls in Patch 1.4? :joebiden:
Dead mod

Seaal

  • Guest
Re: Cry of Fear - SDK 1.2 released
« Reply #5 on: 17 August, 2012, 10:37:40 PM »
Awesome! The new SDK! I've been waiting for this for a while.

P.S. What's with these posts in the middles? Or is it just me?

Toshh

  • Donator
  • Member
  • *
  • Posts: 45
  • whaddup
    • View Profile
    • Email
Re: Cry of Fear - SDK 1.2 released
« Reply #6 on: 18 August, 2012, 03:49:14 AM »
Nice! Once I've learn't some more mapping stuff I'm definetely going to be using these new features!

Seaal

  • Guest
Re: Cry of Fear - SDK 1.2 released
« Reply #7 on: 18 August, 2012, 12:14:28 PM »
How do you allow dual weild for the revolver?

Edit: Nevermind found it.
« Last Edit: 18 August, 2012, 12:18:10 PM by Seaal »

Burret

  • Donator
  • Member
  • *
  • Posts: 2075
  • Dead member since 2012
    • View Profile
Re: Cry of Fear - SDK 1.2 released
« Reply #8 on: 19 August, 2012, 03:01:57 AM »
Besides from that, I noticed that the model of the Taller is not viewable in the fgd, so I managed to edit the .fgd myself. Here's what I did or added. Enjoy. :yow:
1. Fixed the taller model in the .fgd for making viewable while mapping.
2. Added weapon_g43 & ammo_g43.
3. Fixed the weapon_vp70 model instead of showing w_glock.mdl in the .fgd.
Dead mod

Toshh

  • Donator
  • Member
  • *
  • Posts: 45
  • whaddup
    • View Profile
    • Email
Re: Cry of Fear - SDK 1.2 released
« Reply #9 on: 20 August, 2012, 11:03:42 PM »
Besides from that, I noticed that the model of the Taller is not viewable in the fgd, so I managed to edit the .fgd myself. Here's what I did or added. Enjoy. :yow:
1. Fixed the taller model in the .fgd for making viewable while mapping.
2. Added weapon_g43 & ammo_g43.
3. Fixed the weapon_vp70 model instead of showing w_glock.mdl in the .fgd.

Thanks dude, I've been trying to find the G43 for ages.
 :yow:

Nalopex

  • Member
  • Posts: 1601
  • yo
    • View Profile
    • Steam
Re: Cry of Fear - SDK 1.2 released
« Reply #10 on: 28 October, 2012, 04:20:52 PM »
world of warcraft dafuq spam fag :nerd:

‏‏‏‏

  • Member
  • Posts: 859
  • ‏‏‏‏
    • View Profile
Re: Cry of Fear - SDK 1.2 released
« Reply #11 on: 28 October, 2012, 04:22:02 PM »
We all know that we need some entertainments to help us relax ourselves,if you are interested in playing World Of Warcraft,and want to know more things about http://www.mmolive.com/ and http://www.mmohome.com/gold/Maple-Story-US.html,you can come to our home to enjoy more happy.

YOU'RE UNWELCOME SPAMMING AGHSHFASF
‏‏‏‏

Seaal

  • Guest
Re: Cry of Fear - SDK 1.2 released
« Reply #12 on: 28 October, 2012, 10:19:18 PM »
Quote
We all know that we need some entertainments to help us relax ourselves,if you are interested in playing World Of Warcraft,and want to know more things about http://www.mmolive.com/ and http://www.mmohome.com/gold/Maple-Story-US.html,you can come to our home to enjoy more happy.

What.

Holt32

  • Member
  • Posts: 38
  • My Facebook page is: www.facebook.com/holt.mayer
    • View Profile
    • Tiimetoskate (German)
Re: Cry of Fear - SDK 1.2 released
« Reply #13 on: 22 November, 2012, 02:29:41 AM »
I become an Eror when i opened the file: recb_b2.2_studiomdl.exe pls Help
Sorry for my poor English. Im a German

Holt32

  • Member
  • Posts: 38
  • My Facebook page is: www.facebook.com/holt.mayer
    • View Profile
    • Tiimetoskate (German)
Re: Cry of Fear - SDK 1.2 released
« Reply #14 on: 22 November, 2012, 05:13:12 AM »
Because I dont know how to open SDK. I will do my own campaigns and I had thooght tht this is the right file :D
Can you help me James?
I had read the info Files in the SDK Info Folder
Sorry for my poor English. Im a German