Author Topic: The WIP Thread  (Read 204233 times)

Zorbos

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The WIP Thread
« on: 04 October, 2012, 02:20:58 AM »
Just post random pictures of stuff you are working on here!
Doesn't have to be for Cry of Fear, just for anything, even stuff non-mapping related!

Its kinda cool to see what all you modders are up to  :stig:

Oh and no super ridiculously large images, please  :yow:

Here's one to start it off:



Got bored and started a L4D2 map  :stig:


ZikShadow

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Re: The WIP Thread
« Reply #1 on: 05 October, 2012, 01:09:58 AM »
Made a mod/map about a mobile game called Bunker3D, probably never gonna finish it though...

JonSplitz

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Re: The WIP Thread
« Reply #2 on: 05 October, 2012, 08:24:12 AM »




First WIP screenshots of Afraid of Monsters 2 ever released. I was working on this Source mod before I even started working on AoMDC, but scrapped the shit out of it when I realized how gay Source was. :joebiden:
WOW! That looks good, shame Source is gay though.

Aresaka

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Re: The WIP Thread
« Reply #3 on: 05 October, 2012, 09:24:24 AM »
I knew i recognized that hallway  :yow:

Zorbos

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Re: The WIP Thread
« Reply #4 on: 05 October, 2012, 03:48:09 PM »
Thats sweet! I didn't know you were working on a AoM2 at one point  :joebiden:

Boomsicle

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Re: The WIP Thread
« Reply #5 on: 05 October, 2012, 03:50:09 PM »
Maybe James can make Source not gay? :yow:
:slower3:

mikkomies

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Re: The WIP Thread
« Reply #6 on: 05 October, 2012, 04:27:01 PM »
YAH it's now totally confirmed rumepol is making aom2 and we will see him in e3 and we will hate him if he doesn't becuz it's confirmed a guy on moddb told me lalalalalla i suck dicks.

The sad thing is that people like that actually exists. Every fucking year e3 comes and people are yelling: "HALF-LIFE 3 AND 4 WILL BE ANNOUNCED TODAY AAAAAMYM FRIENDS TOLD ME NHBSDFHJSDB!!!!!".

Sorry for delairment. Nice pic volcomator!


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JonSplitz

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Re: The WIP Thread
« Reply #7 on: 05 October, 2012, 05:19:04 PM »
A test map I've been working on.
http://www.youtube.com/watch?v=ugbxgww52lc&feature=relmfu

I haven't updated it since I moved to a new PC, that and lazyness :joebiden:

ZikShadow

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Re: The WIP Thread
« Reply #8 on: 08 October, 2012, 10:04:46 PM »
Just reposting what i've posted in the Chat Thread...

Here's my little progress for the MGMSX Level 1 Remake for CoF, as you can see, it looks better in the MSX version than mine, i made a suicider for it though, looks good for me, anyone can give me a suggestion about the textures, level design, other stuffs maybe?

bXmMusic

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Re: The WIP Thread
« Reply #9 on: 10 October, 2012, 10:43:17 PM »
when I realized how gay Source was. :joebiden:
Source is gay, you say? Well then call me a flaming homosexual, baby. :yow:

Darkydude

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Re: The WIP Thread
« Reply #10 on: 11 October, 2012, 04:21:59 AM »


I dunno.

I approve of this thread. :yow:

Zorbos

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Re: The WIP Thread
« Reply #11 on: 12 October, 2012, 03:39:54 PM »
A little more progress on that street



mikkomies

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Re: The WIP Thread
« Reply #12 on: 12 October, 2012, 04:09:27 PM »
My shaft did a little flex when i saw that picture.  :yow:


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Darkydude

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Re: The WIP Thread
« Reply #13 on: 13 October, 2012, 02:13:29 AM »
I have a question. :joebiden:

I'm confused on how people can pull off amazing brushes on the Source engine by using Hammer.

How do you make those complex brushes if you're using Hammer?

Like, HL2 mapping is almost identical as HL1 mapping, if I'm correct, is not way harder?

ruMpel

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Re: The WIP Thread
« Reply #14 on: 13 October, 2012, 03:08:45 AM »
I have a question. :joebiden:

I'm confused on how people can pull off amazing brushes on the Source engine by using Hammer.

How do you make those complex brushes if you're using Hammer?

Like, HL2 mapping is almost identical as HL1 mapping, if I'm correct, is not way harder?

It's easy making those complex brushes in HL1 as well.

Problem is, the HL1 engine doesn't let you have too much complex brushwork.