Recent Posts

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Cry of Fear Questions and Answers / Console Version
« Last post by TheShockMonster on 12 April, 2019, 02:05:56 AM »
Hello, I was wondering if anybody else wants a version of Cry Of Fear for the Xbox One (microsoft store). An Xbox one version would open more people up to this wonderful game that I love dearly.
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Resident Evil: Cold Blood Discussion / Resident Evil: Cold Blood Reanimates
« Last post by Ackart on 01 April, 2019, 07:08:44 PM »
Sorry for the silence, I've been meaning to get a post going here for a while and I'll be sure to keep everyone up to date here as well.

https://www.moddb.com/mods/resident-evil-cold-blood/news/resident-evil-cold-blood-reanimates







Quote
It's been a while, huh?

Resident Evil : Cold Blood has laid dormant for years, following turbulent internal times in the wake of beta 2 and a series of hardware failures leading to a presumed complete loss of development assets and the whole codebase. Folks went their separate ways, with key members of the team going on to release the acclaimed Afraid of Monsters DC and award-winning Cry of Fear

Half-Life turned 20. The Resident Evil series itself changed and evolved with the industry, culminating in some divisive titles and, as of recently, a return to horror form with Resident Evil 7 and the stellar Resident Evil 2: Remake.

Time has not been kind to RECB. As early as Vista the mod started running into troubles running, further compounded by the Steampipe release of Half-Life. Still, dedicated fans have kept the torch lit for over a decade, hosting scheduled events that help populate servers and keep the spirit of the mod going.

Cut to December, 2018. While on holiday break, members of the team met together under the Half-Life Creations discord. Recently, an old backup drive had been discovered holding a wealth of old development assets - including the Beta 2 codebase and work-in-progress versions of the maps in their source format. Immediately an effort was mode to move the mod onto the latest Half-Life SDK - allowing it to run without the need for compatibility tweaks and other workarounds.

With a stable base, years of tweaks and modifications were rolled into the mod. A new user interface was implemented with support for more health states and easier visibility on HD displays. Ironsights, glitchy and prone to latency issues in their implementation have been removed completely, opting instead for a world-based, customizable laser dot. AI tweaks and enhancements, complete spawn rebalanced for enemies and items - the scope of work needed became apparent quick - and with assistance from our amazing community we have made steady progress.

The main hurdle to clear before a public release is updating the existing maps - going back to work in progress maps over ten years old is a good challenge, with a big focus on making sure every level can be completed by a single player. The aforementioned re-balancing of enemy and item spawns has generally equaled out to 'less respawning monsters, more ammo' - with these changes being well received among the testing crew.

In the progress of testing, curiosity led us to running the mod under Sven Coop. Originally this was thought of as a nice alternative in case someone didn't have base Half-Life - but the advantages have grown apparent the further along development has proceeded. The engine level entity count boosts have proven helpful in running stubborn maps like the community scenario, thethirteenthbullet and has lead to a generally more stable mod. As always, we'd love to hear community input on this matter.

Now, the big question: When? I don't have a good answer - but for those who want to get back into Resident Evil: Cold Blood Right This Very Second, we've got you covered. Beta access can be found on our Discord hosted by Half-Life Creations. You can find more information here on our new forums.

This is a huge shoutout and thank you to our dedicated fans, I hope we're able to surprise you all more in the future.
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Cry of Fear Technical Help and Support / Re: I can't delete my saves
« Last post by DragonNOR on 06 March, 2019, 10:24:59 PM »
I think you can overwrite the old saves with no problems, not sure about deleting them though  :)
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Cry of Fear Technical Help and Support / I can't delete my saves
« Last post by nimi67 on 02 March, 2019, 04:12:34 AM »
 :joebiden: I got to chapter 4 (the first half) and i want to start all over, but i have a fuckton of saves. I clicked Delete Saves so many times, but it doesn't work. What should i do?
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Cry of Fear Mod Discussion / Re: Cry of Fear Art
« Last post by SilverRojas on 22 February, 2019, 05:47:27 PM »
"People who think they know everything are a great annoyance to those of us who do." Dorrisa
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Movies, Music and Art / Re: Worst movies you've seen?
« Last post by Onstot22 on 18 February, 2019, 07:41:26 PM »
Well, there are going to be many but I donít remember it. All I know about it good movie and good show. Now days, I am watching shows by Andy Yeatman online and it is worth watching. These are very entertaining and educating. Anyways, it was nice coming across this forum.
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Donate / Re: Donate and support the team!
« Last post by Esera on 12 February, 2019, 02:05:39 AM »
also donated.
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Cry of Fear Technical Help and Support / Re: Donation
« Last post by OffensivePlayStyle on 05 February, 2019, 06:36:57 AM »
You need to donate 10 dollars to get the tmp so do 9 more
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Donate / Re: Donate and support the team!
« Last post by OffensivePlayStyle on 03 February, 2019, 06:20:02 PM »
Donated!
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Cry of Fear Technical Help and Support / Donation
« Last post by juanluis04 on 02 February, 2019, 09:52:04 AM »
Hi some days ago i donate 1 $ with that donation i can get the tmp?
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