Author Topic: Suicide mode working correctly  (Read 1372 times)

Dragon555

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Suicide mode working correctly
« on: 29 May, 2012, 09:42:55 AM »
I inputed the coop entities and the cof_survivalmode entity also made sure monstermaker has survival mode flag what else am i missing beside the scripted cutscence how do i get the timer to appear? i inputed 1800 secs for the timer and nothing, i ran the suicide3 rmf but it crashes on me whenever i run it through hammer or a batch file, plus lighting goes crazy like theirs rainbow colors if i run through hammer, I do though get the timer there. what am I Doing wrong?

Dragon555

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Re: Suicide mode working correctly
« Reply #1 on: 29 May, 2012, 10:15:53 AM »
nevermined figure it out, all you have to do is have cof_survivalmode and have monstermaker have survival mode flag on the reason i had a problem because I had 2 of the same map files open and compiled the old one

Gonzo ®

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Re: Suicide mode working correctly
« Reply #2 on: 29 May, 2012, 03:57:02 PM »
Should have put this in Questions and Answers instead.

Seaal

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Re: Suicide mode working correctly
« Reply #3 on: 30 May, 2012, 12:50:02 AM »
Come on. This is NOT a tutorial. :(

Dragon555

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Re: Suicide mode working correctly
« Reply #4 on: 30 May, 2012, 11:53:44 AM »
yeah sorry I get confused with the fourums sometimes lets just wait till someone moves it  :slowerno: :simon: :chainsaw: :slower3: :children: :slower: :slowerno: