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2 fuses. Garden key?
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Topic: 2 fuses. Garden key? (Read 4345 times)
King_Devestator
Member
Posts: 38
2 fuses. Garden key?
«
on:
29 February, 2012, 04:30:01 PM »
So Im at the point where you need to collect the two fuses. I have retrieved the fuse from Ronald Street
and I need to go through the gardens to get back to Saxon street. Where is the key to unlock the door next to the gate where the giant is? I dont want to dosge the gianr because I cant and I actually want to "complete" the mod, so where is the key?
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DragonNOR
Voice Actor - Simon
CoF Team
Member
Posts: 1265
Re: 2 fuses. Garden key?
«
Reply #1 on:
29 February, 2012, 10:09:51 PM »
They key? Both the doors you need to cross to get back into the park section you've been before are barred with wooden planks that you can break
Shouldn't be any area there were you need to use a key :/
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King_Devestator
Member
Posts: 38
Re: 2 fuses. Garden key?
«
Reply #2 on:
29 February, 2012, 11:12:05 PM »
Its the waspet gardens, if there's no key, then how do I get past the giant? And there's a door
next to the gate that says ut is "locked" which means I need a key to open it ? right? If it exists
where is THAT key?
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DragonNOR
Voice Actor - Simon
CoF Team
Member
Posts: 1265
Re: 2 fuses. Garden key?
«
Reply #3 on:
01 March, 2012, 02:39:29 AM »
I don't think I understand what you mean, but instead of going back and forth about this, why not just check out the walkthrough?
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My Showreels:
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King_Devestator
Member
Posts: 38
Re: 2 fuses. Garden key?
«
Reply #4 on:
01 March, 2012, 04:34:04 AM »
Ooohhh yeeeahhh! i forgot aboot that
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2 fuses. Garden key?