Author Topic: Camera Panning  (Read 166 times)

SebMarsh

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Camera Panning
« on: 05 December, 2012, 07:28:57 AM »
In Hammer I know how to make a Camera move to path_corners while looking ant an info_target. However, what I plan to do is to have a pan. Where the Camera is moving, but has no locked target. So it moves sidewards just looking forward. An example of this is in the opening cutscene of CoF, the camera is moving alongside Simon's feet as he walks.

How do I do this?

EDIT: Also, is there a way I can get a Camera to rotate in different directions without it moving?
« Last Edit: 05 December, 2012, 07:31:47 AM by SebMarsh »
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