Author Topic: Batch Compiling - What? How? (Advanced users only)  (Read 8624 times)

Zorbos

  • Donator
  • Member
  • *
  • Posts: 476
  • monster_robogrunt
    • View Profile
    • Volcom Mapping
Re: Batch Compiling - What? How? (Advanced users only)
« Reply #15 on: 23 May, 2013, 04:56:28 AM »
Finally got around to doing this. Map looks much better, lighting much stronger.
I get bad lighting, with the patches. I get the same error as shown on this page. D3ads, I'm looking at you.

[Edit]
The OP from the link is wrong. It's not when compiling with Bumprad. It's when compiling in Batch. Hammer completes the compile correctly.
Same settings.

I get those same errors with my maps. Never noticed any ugly lighting though

mrpeanut188

  • Donator
  • Member
  • *
  • Posts: 803
    • View Profile
    • Email
Re: Batch Compiling - What? How? (Advanced users only)
« Reply #16 on: 23 May, 2013, 08:20:33 AM »
I get those same errors with my maps. Never noticed any ugly lighting though
Hmm, I think it's NOT that causing it, as a map compiled in batch with the normal hlrad with have the same problem.
You should've stopped when you lost the advantage.


saengsorn05

  • Member
  • Posts: 7
    • View Profile
Re: Batch Compiling - What? How? (Advanced users only)
« Reply #17 on: 18 March, 2016, 06:31:20 PM »
When I run my map in Cry of Fear, the game frozen and nothing happen until I click on the screen and the game crashes. I tried compile my map with Batch Compiling for few times and It works, my map can run without crash. After a few tries I compile my map with Batch Compiling and when I run the game and run my map, the game crashes immediately on start loading. Did I miss something or my pc opperating system is 64bit?

Erik

  • Member
  • Posts: 8
  • Cry of Fear is cool
    • View Profile
    • Email
Re: Batch Compiling - What? How? (Advanced users only)
« Reply #18 on: 04 September, 2017, 11:12:40 AM »
When I load my map in game it just freezes up and crashes. What do? :stig: