I needed to reinstall machine because something started to eat my HDD space like hog.
Aaaand i reinstalled everything saved my map and trying to compile it when i made some modifications what i need to see.
THEN i realise i cant compile
so when i want to compile with the VHE
i get this
** Executing...
** Command: Change Directory
** Parameters: C:\Program Files (x86)\Steam\SteamApps\common\Half-Life\
** Executing...
** Command: Copy File
** Parameters: "C:\Program Files (x86)\Steam\SteamApps\common\Half-Life\recbb2\maps\asscheecks.map" "C:\Program Files (x86)\Steam\SteamApps\common\Half-Life\recbb2\maps\asscheecks.map"
** Executing...
** Command: C:\PROGRA~2\Steam\STEAMA~1\common\HALF-L~1\hlcsg.exe
** Parameters: "C:\Program Files (x86)\Steam\SteamApps\common\Half-Life\recbb2\maps\asscheecks"
* Could not execute the command:
C:\PROGRA~2\Steam\STEAMA~1\common\HALF-L~1\hlcsg.exe "C:\Program Files (x86)\Steam\SteamApps\common\Half-Life\recbb2\maps\asscheecks"
* Windows gave the error message:
"The operation completed successfully."
** Executing...
** Command: C:\PROGRA~2\Steam\STEAMA~1\common\HALF-L~1\hlbsp.exe
** Parameters: "C:\Program Files (x86)\Steam\SteamApps\common\Half-Life\recbb2\maps\asscheecks"
* Could not execute the command:
C:\PROGRA~2\Steam\STEAMA~1\common\HALF-L~1\hlbsp.exe "C:\Program Files (x86)\Steam\SteamApps\common\Half-Life\recbb2\maps\asscheecks"
* Windows gave the error message:
"The operation completed successfully."
** Executing...
** Command: C:\PROGRA~2\Steam\STEAMA~1\common\HALF-L~1\hlvis.exe
** Parameters: "C:\Program Files (x86)\Steam\SteamApps\common\Half-Life\recbb2\maps\asscheecks"
* Could not execute the command:
C:\PROGRA~2\Steam\STEAMA~1\common\HALF-L~1\hlvis.exe "C:\Program Files (x86)\Steam\SteamApps\common\Half-Life\recbb2\maps\asscheecks"
* Windows gave the error message:
"The operation completed successfully."
** Executing...
** Command: C:\PROGRA~2\Steam\STEAMA~1\common\HALF-L~1\hlrad.exe
** Parameters: "C:\Program Files (x86)\Steam\SteamApps\common\Half-Life\recbb2\maps\asscheecks"
* Could not execute the command:
C:\PROGRA~2\Steam\STEAMA~1\common\HALF-L~1\hlrad.exe "C:\Program Files (x86)\Steam\SteamApps\common\Half-Life\recbb2\maps\asscheecks"
* Windows gave the error message:
"The operation completed successfully."
"the operation completed succesfully" is an error message??!!!! (and no map still not works)
okay then lets try batch compiler
batch compiler does a log for me
hlcsg 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (
[email protected])
----- BEGIN hlcsg -----
Command line: "C:\Program Files\ValveHammerEditor\hlcsg.exe"-nowadtextures -texdata 16000 "C:\Program Files (x86)\Steam\SteamApps\common\Half-Life\recbb2\maps\asscheecks"
Entering C:\Program Files (x86)\Steam\SteamApps\common\Half-Life\recbb2\maps\asscheecks.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 16384000 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
(0.14 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(0.48 seconds)
Using Wadfile: \program files (x86)\steam\steamapps\common\half-life\recbb2\textures\recv_textures.wad
- Warning: Larger than expected texture (348972 bytes): '5F5CE582_1'
- Warning: Larger than expected texture (348972 bytes): 'A0784E84_1'
- Warning: Larger than expected texture (348972 bytes): '7C35474D_1'
- Warning: Larger than expected texture (348972 bytes): '476B6426_1'
- Warning: Larger than expected texture (348972 bytes): 'A0D37049'
- Warning: Larger than expected texture (348972 bytes): '309DD70F'
- Warning: Larger than expected texture (348972 bytes): 'DCD95DC7'
- Warning: Larger than expected texture (348972 bytes): '1D55E248'
- Warning: Larger than expected texture (348972 bytes): '5B341DC6'
- Warning: Larger than expected texture (348972 bytes): '188D2F96'
- Warning: Larger than expected texture (348972 bytes): '673DBDB1'
- Warning: Larger than expected texture (348972 bytes): '723456AF'
- Warning: Larger than expected texture (348972 bytes): '55ABA6A9'
- Warning: Larger than expected texture (348972 bytes): 'AA5D3375'
- Warning: Larger than expected texture (348972 bytes): '8C89D759'
- Warning: Larger than expected texture (348972 bytes): 'F3A73BAA'
- Warning: Larger than expected texture (348972 bytes): 'B480E451'
- Warning: Larger than expected texture (348972 bytes): '3FC8B47F'
- Warning: Larger than expected texture (348972 bytes): '090378D3'
- Warning: Larger than expected texture (348972 bytes): 'B916BDE9'
- Warning: Larger than expected texture (348972 bytes): 'F0661F67'
- Warning: Larger than expected texture (348972 bytes): 'FEA9166A'
- Warning: Larger than expected texture (348972 bytes): '3CB1A418'
- Contains 52 used textures, 92.86 percent of map (61 textures in wad)
Including Wadfile: \program files (x86)\steam\steamapps\common\half-life\recbb2\textures\zhlt.wad
- Contains 0 used textures, 0.00 percent of map (3 textures in wad)
Using Wadfile: \program files (x86)\steam\steamapps\common\half-life\valve\halflife.wad
- Contains 4 used textures, 7.14 percent of map (3116 textures in wad)
Using Wadfile: \program files (x86)\steam\steamapps\common\half-life\recbb2\textures\citypart.wad
- Warning: Larger than expected texture (348972 bytes): 'FLOOR_TEXTURE_0'
- Warning: Larger than expected texture (348972 bytes): 'FST_592074WNBUG'
- Warning: Larger than expected texture (348972 bytes): 'WOOD_PLANKS_FRE'
- Contains 0 used textures, 0.00 percent of map (3 textures in wad)
Texture usage is at 9.47 mb (of 15.63 mb MAX)
0.81 seconds elapsed
----- END hlcsg -----
hlbsp 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (
[email protected])
----- BEGIN hlbsp -----
Command line: "C:\Program Files\ValveHammerEditor\hlbsp.exe"-texdata 16000 "C:\Program Files (x86)\Steam\SteamApps\common\Half-Life\recbb2\maps\asscheecks"
Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 16384000 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
noopt [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)
SolidBSP [hull 0] 500...1000...1302 (0.09 seconds)
BSP generation successful, writing portal file 'C:\Program Files (x86)\Steam\SteamApps\common\Half-Life\recbb2\maps\asscheecks.prt'
SolidBSP [hull 1] 500...1000...1012 (0.05 seconds)
SolidBSP [hull 2] 500...952 (0.04 seconds)
SolidBSP [hull 3] 500...1000...1274 (0.08 seconds)
0.67 seconds elapsed
----- END hlbsp -----
hlvis 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (
[email protected])
----- BEGIN hlvis -----
Command line: "C:\Program Files\ValveHammerEditor\hlvis.exe"-texdata 16000 "C:\Program Files (x86)\Steam\SteamApps\common\Half-Life\recbb2\maps\asscheecks"
796 portalleafs
2606 numportals
-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 16384000 ] [ 4194304 ]
max vis distance [ 0 ] [ 0 ]
priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ]
full vis [ off ] [ off ]
BasePortalVis:
(0.51 seconds)
LeafThread:
(84.44 seconds)
average leafs visible: 220
g_visdatasize:54471 compressed from 79600
85.03 seconds elapsed [1m 25s]
----- END hlvis -----
hlrad 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (
[email protected])
----- BEGIN hlrad -----
Command line: "C:\Program Files\ValveHammerEditor\hlrad.exe"-texdata 16000 "C:\Program Files (x86)\Steam\SteamApps\common\Half-Life\recbb2\maps\asscheecks"
-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 16384000 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
bounce dynamic light [ on ] [ on ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 255.000 ] [ 256.000 ]
circus mode [ off ] [ off ]
smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]
texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
global light scale [ 1.000 ] [ 1.000 ]
global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]
colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
diffuse hack [ on ] [ on ]
spotlight points [ on ] [ on ]
custom shadows with bounce light
[ off ] [ off ]
rgb transfers [ off ] [ off ]
[Reading texlights from 'C:\Program Files\ValveHammerEditor\lights.rad']
[59 texlights parsed from 'C:\Program Files\ValveHammerEditor\lights.rad']
2999 faces
Create Patches : 13287 base patches
0 opaque faces
86486 square feet [12454034.00 square inches]
Error: No Lights!
Description: lighting of map halted (I assume you do not want a pitch black map!)
Howto Fix: Put some lights in the map.
----- END hlrad -----
its places a map to my C:/ okay i say.. lets see if that works... No it doesn't work.
When i see the cmd window of batch compiler it says:
The System cannot execute the specified program...
well...
Im crying for help once again and thanks for the other past helps guys:)
PS my english knowledge is still shitty sorry