Author Topic: most high def config , high rez textures and all !  (Read 1408 times)

cof

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most high def config , high rez textures and all !
« on: 08 March, 2012, 03:16:30 AM »
anybody got a high def config file , to fix the disappearing corpses ? increase the texture resolution etc , squeeze the max out of cof ,id appreciate it  8)
« Last Edit: 08 March, 2012, 03:34:46 AM by cof »

cof

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Re: most high def config , high rez textures and all !
« Reply #1 on: 08 March, 2012, 04:43:35 PM »
well anything of sorts being tweakable or what?

D3ads

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Re: most high def config , high rez textures and all !
« Reply #2 on: 08 March, 2012, 10:39:57 PM »
Disappearing corpses is controlled via the map entities which would require recompiling all maps, not gonna happen.

Texture resolution is as high as it can get unless you use detailtextures and that requires a lot lot more than editing a config file.

cof

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Re: most high def config , high rez textures and all !
« Reply #3 on: 08 March, 2012, 10:46:30 PM »
thought so , but thought the disappearing corpses would be fixable per .ini ,damn -.-'

James

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Re: most high def config , high rez textures and all !
« Reply #4 on: 08 March, 2012, 10:58:13 PM »
It's controlled by map entities, it's in the code and there's no way to disable it.

cof

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Re: most high def config , high rez textures and all !
« Reply #5 on: 09 March, 2012, 12:20:01 AM »
damn that sucks , kinda oldschool but what to expect its hl1 engine xD